Mobile Media: Session 3

Today's session was our introduction to AppFurnace. We moved from first drafts to the final design and production of our app. We used the prototype wireframes on LucidChart as a starting point. To add "buttons" on to the wireframe, drag them from the side panel labelled 'Widgets' on the Layout page. Change the look on …

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Mobile Media: Work-in-progress

Outside of the workshop, I practised creating online wireframes of our app on a website called LucidChart. I made this series of wireframes into a working prototype for an app by using links on the specific buttons to the selected pages. *Tap clock button* *Tap 15 Minutes button* *Timer runs out* *Tap to open* [The …

Mobile Media: Session 2

In today's session, we explored our logo, storyboarding and paper wireframing. After creating the idea of an image of a padlock integrated with a present, which corresponds with the main idea of our app, we set about designing our logo. The logo is simple, versatile, appropriate for its purpose. The purpose being that it represents …

Mobile Media: Session 1

Initial Idea 'Procrastination Killer' Timer on screen, the longer it is left without the user┬ávisiting other/forbidden apps, the more rewards received. E.g. 15 minutes on the clock = "Have a coffee". 30 minutes = "Spend 6 minutes on social media". If the timer is left for a significant amount of time, the user will receive …